1/3/2024 0 Comments Hades game wiki![]() ![]() Picking a bad weapon makes your life much much harder in Hades.Īnyway, you can find the full video analysis with all the numbers on our YouTube channel. At opposite ends of the spectrum, Zeus Shield has a value higher than Nemesis Sword equivalent to seven and a half rare boons, or the rough equivalent of 5 medium-difficulty heats. I'm not sure how much of it is by design and how much just not yet fully balanced, but some of the results are quite stark. There are definitely stronger and weaker Aspect and Weapon choices to be made. Overall, my model found that the weapon aspects are not as well balanced as the Mirror, or Keepsakes, or even Heats. In doing this model, I actually had to find some of my own data and measure/time everything in the training room with Skelly, as I found some of the wiki data to be unreliable or outdated. Some of the areas modeled include: Weapon range, area of effect, movements during attack, recovery/animation cancels, forced movements, delays, combos, pre-requisites, animation speed, effects on hits (stagger, boons, bosses, armor), and damage. On the player side, while I am definitely not a top Hades player, I did clear 40 heat with two weapons so far despite my boomer limitations, so I have some feel for the mechanical side of the game as a gut check on the mathematical model results.Īll of the Hades Weapon Aspect model is math-ed out from first principles. I've also done a bit of balance design work for some experience/perspective working on the game dev side of things. ![]() ![]() As a bit of background, I am a content creator and do things like work on algorithms to evaluate and predict card values and synergies in Hearthstone (Lightforge Tier List). Sometime in my 300+ hours of playing Hades in the past three months, I started to build out a simple Hades-specific algorithm for fun to evaluate all the fundamental mechanics in this game. ![]()
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